unuseds
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@@ -12,7 +12,6 @@
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#include "HighScore.h"
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#include "NoteSkinManager.h"
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#include "GameCommand.h"
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#include "NoteFieldPositioning.h"
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#include "Character.h"
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#include "UnlockManager.h"
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#include "AnnouncerManager.h"
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@@ -1696,11 +1695,6 @@ Premium GameState::GetPremium()
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return PREFSMAN->m_Premium;
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}
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bool GameState::IsPlayerHot( const PlayerState *pPlayerState ) const
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{
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return pPlayerState->m_HealthState == PlayerState::HOT;
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}
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bool GameState::IsPlayerInDanger( const PlayerState *pPlayerState ) const
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{
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if( GAMESTATE->GetPlayerFailType(pPlayerState) == SongOptions::FAIL_OFF )
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