log SDL_GetAppState
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@@ -259,6 +259,7 @@ void LowLevelWindow_SDL::Update(float fDeltaTime)
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{
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{
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uint8_t i = SDL_GetAppState();
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uint8_t i = SDL_GetAppState();
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LOG->Trace( "SDL_GetAppState: %i", i );
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FocusChanged( i&SDL_APPINPUTFOCUS && i&SDL_APPACTIVE );
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FocusChanged( i&SDL_APPINPUTFOCUS && i&SDL_APPACTIVE );
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}
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}
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break;
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break;
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