add offcommands for panedisplay elements so they disappear during the "press start for options" message instead of staying on the screen

This commit is contained in:
AJ Kelly
2006-08-11 06:00:45 +00:00
parent 2ca041ea53
commit 51946e2aa5
+28 -28
View File
@@ -4684,12 +4684,12 @@ OverOffCommand=
SongNumStepsTextX=-40 SongNumStepsTextX=-40
SongNumStepsTextY=-25 SongNumStepsTextY=-25
SongNumStepsTextOnCommand=shadowlength,0; SongNumStepsTextOnCommand=shadowlength,0;
SongNumStepsTextOffCommand= SongNumStepsTextOffCommand=linear,0.1;diffusealpha,0;
SongNumStepsTextGainFocusCommand= SongNumStepsTextGainFocusCommand=
SongNumStepsTextLoseFocusCommand= SongNumStepsTextLoseFocusCommand=
SongNumStepsLabelX=-119 SongNumStepsLabelX=-119
SongNumStepsLabelY=-25 SongNumStepsLabelY=-25
SongNumStepsLabelOffCommand= SongNumStepsLabelOffCommand=linear,0.1;diffusealpha,0;
SongNumStepsNumLevels=8 SongNumStepsNumLevels=8
SongNumStepsLevel1=1;diffuse,#FFFFFF SongNumStepsLevel1=1;diffuse,#FFFFFF
SongNumStepsLevel2=249;diffuse,#00FF00 // 1-249 (green) SongNumStepsLevel2=249;diffuse,#00FF00 // 1-249 (green)
@@ -4702,12 +4702,12 @@ SongNumStepsLevel8=9999;diffuse,#FF0000 // 1000-9999 (Red)
SongJumpsTextX=-40 SongJumpsTextX=-40
SongJumpsTextY=-15 SongJumpsTextY=-15
SongJumpsTextOnCommand=shadowlength,0; SongJumpsTextOnCommand=shadowlength,0;
SongJumpsTextOffCommand= SongJumpsTextOffCommand=linear,0.1;diffusealpha,0;
SongJumpsTextGainFocusCommand= SongJumpsTextGainFocusCommand=
SongJumpsTextLoseFocusCommand= SongJumpsTextLoseFocusCommand=
SongJumpsLabelX=-119 SongJumpsLabelX=-119
SongJumpsLabelY=-15 SongJumpsLabelY=-15
SongJumpsLabelOffCommand= SongJumpsLabelOffCommand=linear,0.1;diffusealpha,0;
SongJumpsNumLevels=6 SongJumpsNumLevels=6
SongJumpsLevel1=1;diffuse,#FFFFFF SongJumpsLevel1=1;diffuse,#FFFFFF
SongJumpsLevel2=49;diffuse,#00FF00 // 1-49 (green) SongJumpsLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4718,12 +4718,12 @@ SongJumpsLevel6=9999;diffuse,#FF0000 // 450-inf (red)
SongRollsTextX=-40 SongRollsTextX=-40
SongRollsTextY=-5 SongRollsTextY=-5
SongRollsTextOnCommand=shadowlength,0; SongRollsTextOnCommand=shadowlength,0;
SongRollsTextOffCommand= SongRollsTextOffCommand=linear,0.1;diffusealpha,0;
SongRollsTextGainFocusCommand= SongRollsTextGainFocusCommand=
SongRollsTextLoseFocusCommand= SongRollsTextLoseFocusCommand=
SongRollsLabelX=-119 SongRollsLabelX=-119
SongRollsLabelY=-5 SongRollsLabelY=-5
SongRollsLabelOffCommand= SongRollsLabelOffCommand=linear,0.1;diffusealpha,0;
SongRollsNumLevels=5 SongRollsNumLevels=5
SongRollsLevel1=1;diffuse,#FFFFFF SongRollsLevel1=1;diffuse,#FFFFFF
SongRollsLevel2=49;diffuse,#00FF00 // 1-49 (green) SongRollsLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4733,12 +4733,12 @@ SongRollsLevel5=9999;diffuse,#FF0000 // 200-inf (red)
SongHoldsTextX=-40 SongHoldsTextX=-40
SongHoldsTextY=5 SongHoldsTextY=5
SongHoldsTextOnCommand=shadowlength,0; SongHoldsTextOnCommand=shadowlength,0;
SongHoldsTextOffCommand= SongHoldsTextOffCommand=linear,0.1;diffusealpha,0;
SongHoldsTextGainFocusCommand= SongHoldsTextGainFocusCommand=
SongHoldsTextLoseFocusCommand= SongHoldsTextLoseFocusCommand=
SongHoldsLabelX=-120 SongHoldsLabelX=-120
SongHoldsLabelY=5 SongHoldsLabelY=5
SongHoldsLabelOffCommand= SongHoldsLabelOffCommand=linear,0.1;diffusealpha,0;
SongHoldsNumLevels=5 SongHoldsNumLevels=5
SongHoldsLevel1=1;diffuse,#FFFFFF SongHoldsLevel1=1;diffuse,#FFFFFF
SongHoldsLevel2=49;diffuse,#00FF00 // 1-49 (green) SongHoldsLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4748,12 +4748,12 @@ SongHoldsLevel5=9999;diffuse,#FF0000 // 200-inf (red)
SongMinesTextX=-40 SongMinesTextX=-40
SongMinesTextY=15 SongMinesTextY=15
SongMinesTextOnCommand=shadowlength,0; SongMinesTextOnCommand=shadowlength,0;
SongMinesTextOffCommand= SongMinesTextOffCommand=linear,0.1;diffusealpha,0;
SongMinesTextGainFocusCommand= SongMinesTextGainFocusCommand=
SongMinesTextLoseFocusCommand= SongMinesTextLoseFocusCommand=
SongMinesLabelX=-120 SongMinesLabelX=-120
SongMinesLabelY=15 SongMinesLabelY=15
SongMinesLabelOffCommand= SongMinesLabelOffCommand=linear,0.1;diffusealpha,0;
SongMinesNumLevels=6 SongMinesNumLevels=6
SongMinesLevel1=1;diffuse,#FFFFFF SongMinesLevel1=1;diffuse,#FFFFFF
SongMinesLevel2=49;diffuse,#00FF00 // 1-49 (green) SongMinesLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4764,12 +4764,12 @@ SongMinesLevel6=9999;diffuse,#FF0000 // 1000-inf (red)
SongHandsTextX=-40 SongHandsTextX=-40
SongHandsTextY=25 SongHandsTextY=25
SongHandsTextOnCommand=shadowlength,0; SongHandsTextOnCommand=shadowlength,0;
SongHandsTextOffCommand= SongHandsTextOffCommand=linear,0.1;diffusealpha,0;
SongHandsTextGainFocusCommand= SongHandsTextGainFocusCommand=
SongHandsTextLoseFocusCommand= SongHandsTextLoseFocusCommand=
SongHandsLabelX=-120 SongHandsLabelX=-120
SongHandsLabelY=25 SongHandsLabelY=25
SongHandsLabelOffCommand= SongHandsLabelOffCommand=linear,0.1;diffusealpha,0;
SongHandsNumLevels=5 SongHandsNumLevels=5
SongHandsLevel1=1;diffuse,#FFFFFF SongHandsLevel1=1;diffuse,#FFFFFF
SongHandsLevel2=14;diffuse,#00FF00 // 1-7 (green) SongHandsLevel2=14;diffuse,#00FF00 // 1-7 (green)
@@ -4779,12 +4779,12 @@ SongHandsLevel5=9999;diffuse,#FF0000 // 100-inf (red)
MachineHighScoreTextX=-40 MachineHighScoreTextX=-40
MachineHighScoreTextY=35 MachineHighScoreTextY=35
MachineHighScoreTextOnCommand=shadowlength,0; MachineHighScoreTextOnCommand=shadowlength,0;
MachineHighScoreTextOffCommand= MachineHighScoreTextOffCommand=linear,0.1;diffusealpha,0;
MachineHighScoreTextGainFocusCommand= MachineHighScoreTextGainFocusCommand=
MachineHighScoreTextLoseFocusCommand= MachineHighScoreTextLoseFocusCommand=
MachineHighScoreLabelX=-119 MachineHighScoreLabelX=-119
MachineHighScoreLabelY=35 MachineHighScoreLabelY=35
MachineHighScoreLabelOffCommand= MachineHighScoreLabelOffCommand=linear,0.1;diffusealpha,0;
MachineHighScoreNumLevels=12 MachineHighScoreNumLevels=12
MachineHighScoreLevel1=1;diffuse,#FFFFFF // No Play (white) MachineHighScoreLevel1=1;diffuse,#FFFFFF // No Play (white)
MachineHighScoreLevel2=9;diffuse,#FF0000 // below 10% (red) MachineHighScoreLevel2=9;diffuse,#FF0000 // below 10% (red)
@@ -4810,12 +4810,12 @@ MachineNumPlaysLabelOffCommand=
MachineRankTextX=-40 MachineRankTextX=-40
MachineRankTextY=50 MachineRankTextY=50
MachineRankTextOnCommand=hidden,1; MachineRankTextOnCommand=hidden,1;
MachineRankTextOffCommand= MachineRankTextOffCommand=linear,0.1;diffusealpha,0;
MachineRankTextGainFocusCommand= MachineRankTextGainFocusCommand=
MachineRankTextLoseFocusCommand= MachineRankTextLoseFocusCommand=
MachineRankLabelX=320 MachineRankLabelX=320
MachineRankLabelY=240 MachineRankLabelY=240
MachineRankLabelOffCommand= MachineRankLabelOffCommand=linear,0.1;diffusealpha,0;
MachineRankNumLevels=6 MachineRankNumLevels=6
MachineRankLevel1=1;diffuse,#FF0000 // 1 (red) MachineRankLevel1=1;diffuse,#FF0000 // 1 (red)
MachineRankLevel2=2;diffuse,#FF8800 // 2 (orange) MachineRankLevel2=2;diffuse,#FF8800 // 2 (orange)
@@ -4870,12 +4870,12 @@ ProfileRankLabelLoseFocusCommand=
CourseMachineHighScoreTextX=-40 CourseMachineHighScoreTextX=-40
CourseMachineHighScoreTextY=35 CourseMachineHighScoreTextY=35
CourseMachineHighScoreTextOnCommand=shadowlength,0; CourseMachineHighScoreTextOnCommand=shadowlength,0;
CourseMachineHighScoreTextOffCommand= CourseMachineHighScoreTextOffCommand=linear,0.1;diffusealpha,0;
CourseMachineHighScoreTextGainFocusCommand= CourseMachineHighScoreTextGainFocusCommand=
CourseMachineHighScoreTextLoseFocusCommand= CourseMachineHighScoreTextLoseFocusCommand=
CourseMachineHighScoreLabelX=320 CourseMachineHighScoreLabelX=320
CourseMachineHighScoreLabelY=240 CourseMachineHighScoreLabelY=240
CourseMachineHighScoreLabelOffCommand= CourseMachineHighScoreLabelOffCommand=linear,0.1;diffusealpha,0;
CourseMachineHighScoreNumLevels=12 CourseMachineHighScoreNumLevels=12
CourseMachineHighScoreLevel1=1;diffuse,#FFFFFF // No Play (white) CourseMachineHighScoreLevel1=1;diffuse,#FFFFFF // No Play (white)
CourseMachineHighScoreLevel2=9;diffuse,#FF0000 // below 10% (red) CourseMachineHighScoreLevel2=9;diffuse,#FF0000 // below 10% (red)
@@ -4928,12 +4928,12 @@ CourseProfileHighNameNumLevels=0
CourseNumStepsTextX=-40 CourseNumStepsTextX=-40
CourseNumStepsTextY=-25 CourseNumStepsTextY=-25
CourseNumStepsTextOnCommand=shadowlength,0; CourseNumStepsTextOnCommand=shadowlength,0;
CourseNumStepsTextOffCommand= CourseNumStepsTextOffCommand=linear,0.1;diffusealpha,0;
CourseNumStepsTextGainFocusCommand= CourseNumStepsTextGainFocusCommand=
CourseNumStepsTextLoseFocusCommand= CourseNumStepsTextLoseFocusCommand=
CourseNumStepsLabelX=320 CourseNumStepsLabelX=320
CourseNumStepsLabelY=240 CourseNumStepsLabelY=240
CourseNumStepsLabelOffCommand= CourseNumStepsLabelOffCommand=linear,0.1;diffusealpha,0;
CourseNumStepsNumLevels=8 CourseNumStepsNumLevels=8
CourseNumStepsLevel1=1;diffuse,#FFFFFF CourseNumStepsLevel1=1;diffuse,#FFFFFF
CourseNumStepsLevel2=249;diffuse,#00FF00 // 1-249 (green) CourseNumStepsLevel2=249;diffuse,#00FF00 // 1-249 (green)
@@ -4946,12 +4946,12 @@ CourseNumStepsLevel8=9999;diffuse,#FF0000 // 1000-9999 (Red)
CourseJumpsTextX=-40 CourseJumpsTextX=-40
CourseJumpsTextY=-15 CourseJumpsTextY=-15
CourseJumpsTextOnCommand=shadowlength,0; CourseJumpsTextOnCommand=shadowlength,0;
CourseJumpsTextOffCommand= CourseJumpsTextOffCommand=linear,0.1;diffusealpha,0;
CourseJumpsTextGainFocusCommand= CourseJumpsTextGainFocusCommand=
CourseJumpsTextLoseFocusCommand= CourseJumpsTextLoseFocusCommand=
CourseJumpsLabelX=320 CourseJumpsLabelX=320
CourseJumpsLabelY=240 CourseJumpsLabelY=240
CourseJumpsLabelOffCommand= CourseJumpsLabelOffCommand=linear,0.1;diffusealpha,0;
CourseJumpsNumLevels=6 CourseJumpsNumLevels=6
CourseJumpsLevel1=1;diffuse,#FFFFFF CourseJumpsLevel1=1;diffuse,#FFFFFF
CourseJumpsLevel2=49;diffuse,#00FF00 // 1-49 (green) CourseJumpsLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4962,17 +4962,17 @@ CourseJumpsLevel6=9999;diffuse,#FF0000 // 450-inf (red)
CourseRollsTextX=-40 CourseRollsTextX=-40
CourseRollsTextY=-5 CourseRollsTextY=-5
CourseRollsTextOnCommand=shadowlength,0; CourseRollsTextOnCommand=shadowlength,0;
CourseRollsTextOffCommand= CourseRollsTextOffCommand=linear,0.1;diffusealpha,0;
CourseRollsTextGainFocusCommand= CourseRollsTextGainFocusCommand=
CourseRollsTextLoseFocusCommand= CourseRollsTextLoseFocusCommand=
CourseRollsLabelX=320 CourseRollsLabelX=320
CourseRollsLabelY=240 CourseRollsLabelY=240
CourseRollsLabelOffCommand= CourseRollsLabelOffCommand=linear,0.1;diffusealpha,0;
CourseRollsNumLevels=0 CourseRollsNumLevels=0
CourseHoldsTextX=-40 CourseHoldsTextX=-40
CourseHoldsTextY=5 CourseHoldsTextY=5
CourseHoldsTextOnCommand=shadowlength,0; CourseHoldsTextOnCommand=shadowlength,0;
CourseHoldsTextOffCommand= CourseHoldsTextOffCommand=linear,0.1;diffusealpha,0;
CourseHoldsTextGainFocusCommand= CourseHoldsTextGainFocusCommand=
CourseHoldsTextLoseFocusCommand= CourseHoldsTextLoseFocusCommand=
CourseHoldsLabelX=320 CourseHoldsLabelX=320
@@ -4982,12 +4982,12 @@ CourseHoldsNumLevels=0
CourseMinesTextX=-40 CourseMinesTextX=-40
CourseMinesTextY=15 CourseMinesTextY=15
CourseMinesTextOnCommand=shadowlength,0; CourseMinesTextOnCommand=shadowlength,0;
CourseMinesTextOffCommand= CourseMinesTextOffCommand=linear,0.1;diffusealpha,0;
CourseMinesTextGainFocusCommand= CourseMinesTextGainFocusCommand=
CourseMinesTextLoseFocusCommand= CourseMinesTextLoseFocusCommand=
CourseMinesLabelX=320 CourseMinesLabelX=320
CourseMinesLabelY=240 CourseMinesLabelY=240
CourseMinesLabelOffCommand= CourseMinesLabelOffCommand=linear,0.1;diffusealpha,0;
CourseMinesNumLevels=6 CourseMinesNumLevels=6
CourseMinesLevel1=1;diffuse,#FFFFFF CourseMinesLevel1=1;diffuse,#FFFFFF
CourseMinesLevel2=49;diffuse,#00FF00 // 1-49 (green) CourseMinesLevel2=49;diffuse,#00FF00 // 1-49 (green)
@@ -4998,7 +4998,7 @@ CourseMinesLevel6=9999;diffuse,#FF0000 // 1000-inf (red)
CourseHandsTextX=-40 CourseHandsTextX=-40
CourseHandsTextY=25 CourseHandsTextY=25
CourseHandsTextOnCommand=shadowlength,0; CourseHandsTextOnCommand=shadowlength,0;
CourseHandsTextOffCommand= CourseHandsTextOffCommand=linear,0.1;diffusealpha,0;
CourseHandsTextGainFocusCommand= CourseHandsTextGainFocusCommand=
CourseHandsTextLoseFocusCommand= CourseHandsTextLoseFocusCommand=
CourseHandsLabelX=320 CourseHandsLabelX=320