simplify
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@@ -503,9 +503,9 @@ void ScreenOptions::Input( const InputEventPlus &input )
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case MENU_BUTTON_SELECT:
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case MENU_BUTTON_RIGHT:
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case MENU_BUTTON_LEFT:
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INPUTMAPPER->ResetKeyRepeat( MenuInput(input.pn, MENU_BUTTON_START), input.pn );
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INPUTMAPPER->ResetKeyRepeat( MenuInput(input.pn, MENU_BUTTON_RIGHT), input.pn );
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INPUTMAPPER->ResetKeyRepeat( MenuInput(input.pn, MENU_BUTTON_LEFT), input.pn );
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INPUTMAPPER->ResetKeyRepeat( MENU_BUTTON_START, input.pn );
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INPUTMAPPER->ResetKeyRepeat( MENU_BUTTON_RIGHT, input.pn );
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INPUTMAPPER->ResetKeyRepeat( MENU_BUTTON_LEFT, input.pn );
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}
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}
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@@ -794,8 +794,8 @@ void ScreenOptions::MenuStart( const InputEventPlus &input )
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case NAV_TOGGLE_THREE_KEY:
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{
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bool bHoldingLeftAndRight =
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INPUTMAPPER->IsBeingPressed( MenuInput(pn, MENU_BUTTON_RIGHT), pn ) &&
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INPUTMAPPER->IsBeingPressed( MenuInput(pn, MENU_BUTTON_LEFT), pn );
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INPUTMAPPER->IsBeingPressed( MENU_BUTTON_RIGHT, pn ) &&
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INPUTMAPPER->IsBeingPressed( MENU_BUTTON_LEFT, pn );
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if( bHoldingLeftAndRight )
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{
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if( MoveRowRelative(pn, -1, input.type != IET_FIRST_PRESS) )
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@@ -1223,14 +1223,14 @@ void ScreenOptions::MenuUpDown( const InputEventPlus &input, int iDir )
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* holding both up and down from toggling repeatedly in-place. */
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if( iDir == +1 )
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{
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if( INPUTMAPPER->IsBeingPressed(MenuInput(pn, MENU_BUTTON_UP), pn) ||
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INPUTMAPPER->IsBeingPressed(MenuInput(pn, MENU_BUTTON_SELECT), pn) )
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if( INPUTMAPPER->IsBeingPressed(MENU_BUTTON_UP, pn) ||
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INPUTMAPPER->IsBeingPressed(MENU_BUTTON_SELECT, pn) )
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return;
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}
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else
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{
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if( INPUTMAPPER->IsBeingPressed(MenuInput(pn, MENU_BUTTON_DOWN), pn) ||
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INPUTMAPPER->IsBeingPressed(MenuInput(pn, MENU_BUTTON_START), pn) )
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if( INPUTMAPPER->IsBeingPressed(MENU_BUTTON_DOWN, pn) ||
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INPUTMAPPER->IsBeingPressed(MENU_BUTTON_START, pn) )
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return;
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}
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}
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