Replace m_bPlayersCanJoin with PlayersCanJoin().

Move GetNumSidesJoined out of the header.
This commit is contained in:
Glenn Maynard
2003-11-10 16:48:22 +00:00
parent cb4bfafcba
commit 514aac93a9
11 changed files with 50 additions and 39 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ Desc: Sets up the screen display
ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : Screen( sName )
{
// Unjoin the players, then let them join back in on this screen
GAMESTATE->m_bPlayersCanJoin = true;
// GAMESTATE->m_bPlayersCanJoin = true;
int p;
for( p=0; p<NUM_PLAYERS; p++ )
GAMESTATE->m_bSideIsJoined[p] = false;