Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
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@@ -175,7 +175,7 @@ bool Screen::ChangeCoinModeInput( const DeviceInput& DeviceI, const InputEventTy
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bool Screen::JoinInput( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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if( !GAMESTATE->m_bPlayersCanJoin )
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if( !GAMESTATE->PlayersCanJoin() )
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return false;
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if( MenuI.IsValid() && MenuI.button==MENU_BUTTON_START )
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