Scroll Segments Satisfied.
Just the Stops and Delays...in one segment. Yeah, maybe those should be split up at some point.
This commit is contained in:
+1
-1
@@ -4023,7 +4023,7 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
|
||||
ScreenTextEntry::TextEntry(
|
||||
SM_BackFromScrollChange,
|
||||
ENTER_SCROLL_VALUE,
|
||||
ssprintf( "%.5f", GetAppropriateTiming().GetScrollSegmentAtBeat( GetBeat() ).m_fPercent ),
|
||||
ssprintf( "%.5f", GetAppropriateTiming().GetScrollSegmentAtBeat( GetBeat() ).GetRatio() ),
|
||||
10
|
||||
);
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user