Scroll Segments Satisfied.
Just the Stops and Delays...in one segment. Yeah, maybe those should be split up at some point.
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-3
@@ -999,11 +999,11 @@ void NoteField::DrawPrimitives()
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{
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FOREACH_CONST( ScrollSegment, timing.m_ScrollSegments, seg )
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{
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if( seg->m_iStartRow >= iFirstRowToDraw && seg->m_iStartRow <= iLastRowToDraw )
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if( seg->GetRow() >= iFirstRowToDraw && seg->GetRow() <= iLastRowToDraw )
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{
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float fBeat = NoteRowToBeat(seg->m_iStartRow);
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float fBeat = seg->GetBeat();
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if( IS_ON_SCREEN(fBeat) )
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DrawScrollText( fBeat, seg->m_fPercent );
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DrawScrollText( fBeat, seg->GetRatio() );
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}
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}
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}
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