exactly as advertised
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#ifndef SAMPLE_3D_OBJECT
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#define SAMPLE_3D_OBJECT
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#include "ActorFrame.h"
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class Sample3dObject: public ActorFrame
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{
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float rot;
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public:
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Sample3dObject();
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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};
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#endif
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/*
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* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
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*
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* Glenn Maynard
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*/
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