update
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@@ -108,8 +108,8 @@ local function GetEvaluationNextScreenInternal( sNextScreen, sFailedScreen, sEnd
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local sIsStage = not GetTopScreenMetric( "Summary" ) and not GAMESTATE:IsCourseMode()
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if sIsStage then
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local bHasAnotherStage = not bIsExtraStage or GAMESTATE:HasEarnedExtraStage()
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if bHasAnotherStage then
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local bLastStage = GAMESTATE:GetSmallestNumStagesLeftForAnyHumanPlayer() <= 0
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if not bLastStage then
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Trace( "Another" )
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return sNextScreen
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end
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