fix SM_BackFromPlayerOptions. (hmm: should be generalized ...)
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@@ -24,6 +24,9 @@ public:
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virtual void PushSelf( lua_State *L );
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private:
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void GoToNextScreen();
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void GoToPrevScreen();
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vector<bool> m_bRowCausesDisqualified[NUM_PLAYERS];
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void UpdateDisqualified( int row, PlayerNumber pn );
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