COIN_ -> COIN_MODE_

This commit is contained in:
Chris Danford
2005-05-20 17:45:44 +00:00
parent b761f6abb0
commit 50717c6ee9
10 changed files with 32 additions and 20 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ ScreenTitleMenu::ScreenTitleMenu( CString sScreenName ) :
// Don't show screen title menu (says "Press Start")
// if there are 0 credits and inserted and CoinMode is pay.
if( GAMESTATE->GetCoinMode() == COIN_PAY &&
if( GAMESTATE->GetCoinMode() == COIN_MODE_PAY &&
GAMESTATE->m_iCoins < PREFSMAN->m_iCoinsPerCredit )
{
SCREENMAN->SetNewScreen( INITIAL_SCREEN );