COIN_ -> COIN_MODE_

This commit is contained in:
Chris Danford
2005-05-20 17:45:44 +00:00
parent b761f6abb0
commit 50717c6ee9
10 changed files with 32 additions and 20 deletions
+1 -1
View File
@@ -116,7 +116,7 @@ void ScreenSelect::Update( float fDelta )
}
// don't time out on this screen is coin mode is pay.
// If we're here, then there's a credit in the machine.
if( GAMESTATE->GetCoinMode() != COIN_PAY )
if( GAMESTATE->GetCoinMode() != COIN_MODE_PAY )
{
if( IDLE_TIMEOUT_SECONDS > 0 && m_timerIdleTimeout.PeekDeltaTime() >= IDLE_TIMEOUT_SECONDS )
{