Standardize use of size_t
Instead of a mix of std::size_t and size_t. Not using the std prefix is more modern.
This commit is contained in:
+16
-16
@@ -643,13 +643,13 @@ bool BitmapText::StringWillUseAlternate( const RString& sText, const RString& sA
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return true;
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}
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void BitmapText::CropLineToWidth(std::size_t l, int width)
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void BitmapText::CropLineToWidth(size_t l, int width)
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{
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if(l < m_wTextLines.size())
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{
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int used_width= width;
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std::wstring& line= m_wTextLines[l];
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const std::size_t fit= m_pFont->GetGlyphsThatFit(line, &used_width);
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const size_t fit= m_pFont->GetGlyphsThatFit(line, &used_width);
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if(fit < line.size())
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{
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line.erase(line.begin()+fit, line.end());
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@@ -660,7 +660,7 @@ void BitmapText::CropLineToWidth(std::size_t l, int width)
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void BitmapText::CropToWidth(int width)
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{
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for(std::size_t l= 0; l < m_wTextLines.size(); ++l)
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for(size_t l= 0; l < m_wTextLines.size(); ++l)
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{
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CropLineToWidth(l, width);
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}
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@@ -761,8 +761,8 @@ void BitmapText::DrawPrimitives() noexcept
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}
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else
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{
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std::size_t i = 0;
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std::map<std::size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
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size_t i = 0;
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std::map<size_t,Attribute>::const_iterator iter = m_mAttributes.begin();
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while( i < m_aVertices.size() )
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{
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// Set the colors up to the next attribute.
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@@ -783,7 +783,7 @@ void BitmapText::DrawPrimitives() noexcept
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iEnd = i + attr.length*4;
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iEnd = ClampToVertexSize(iEnd, m_aVertices.size());
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std::vector<RageColor> temp_attr_diffuse(NUM_DIFFUSE_COLORS, m_internalDiffuse);
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for(std::size_t c= 0; c < NUM_DIFFUSE_COLORS; ++c)
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for(size_t c= 0; c < NUM_DIFFUSE_COLORS; ++c)
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{
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temp_attr_diffuse[c]*= attr.diffuse[c];
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if(m_mult_attrs_with_diffuse)
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@@ -831,12 +831,12 @@ void BitmapText::DrawPrimitives() noexcept
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{
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DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Glow );
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std::size_t i = 0;
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size_t i = 0;
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auto iter = m_mAttributes.begin();
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while( i < m_aVertices.size() )
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{
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// Set the glow up to the next attribute.
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std::size_t iEnd = CalculateEndIndex(iter == m_mAttributes.end(), m_aVertices.size(), iter->first);
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size_t iEnd = CalculateEndIndex(iter == m_mAttributes.end(), m_aVertices.size(), iter->first);
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iEnd = ClampToVertexSize(iEnd, m_aVertices.size());
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for( ; i < iEnd; ++i )
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{
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@@ -903,18 +903,18 @@ BitmapText::Attribute BitmapText::GetDefaultAttribute() const
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return attr;
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}
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void BitmapText::AddAttribute( std::size_t iPos, const Attribute &attr )
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void BitmapText::AddAttribute( size_t iPos, const Attribute &attr )
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{
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// Fixup position for new lines.
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Attribute newAttr = attr;
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std::vector<std::wstring>::const_iterator lineIter = m_wTextLines.cbegin();
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int iLines = 0;
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std::size_t iAdjustedPos = iPos;
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size_t iAdjustedPos = iPos;
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for( ; lineIter != m_wTextLines.cend(); ++lineIter )
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{
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std::size_t length = lineIter->length() + 1; // +1 to account for implicit newline at the end
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size_t length = lineIter->length() + 1; // +1 to account for implicit newline at the end
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if( length > iAdjustedPos )
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break;
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iAdjustedPos -= length;
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@@ -924,10 +924,10 @@ void BitmapText::AddAttribute( std::size_t iPos, const Attribute &attr )
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if( newAttr.length > 0 )
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{
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// Fixup length for new lines.
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std::size_t iAdjustedEndPos = iAdjustedPos + newAttr.length;
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size_t iAdjustedEndPos = iAdjustedPos + newAttr.length;
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for( ; lineIter != m_wTextLines.cend(); ++lineIter )
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{
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std::size_t length = lineIter->length() + 1; // +1 to account for implicit newline at the end
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size_t length = lineIter->length() + 1; // +1 to account for implicit newline at the end
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if( length > iAdjustedEndPos || newAttr.length == 0 )
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break;
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iAdjustedEndPos -= length;
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@@ -939,8 +939,8 @@ void BitmapText::AddAttribute( std::size_t iPos, const Attribute &attr )
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return;
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// Check if there are existing attributes overlapping this one. We might need to remove or fix them up.
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const std::size_t iStartPos = iPos - iLines;
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const std::size_t iEndPos = iStartPos + newAttr.length;
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const size_t iStartPos = iPos - iLines;
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const size_t iEndPos = iStartPos + newAttr.length;
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// First attribute starting at the same position or further than the new attribute
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const auto iterFirstAfterStart = m_mAttributes.lower_bound( iStartPos );
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@@ -1082,7 +1082,7 @@ public:
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static int GetText( T* p, lua_State *L ) { lua_pushstring( L, p->GetText() ); return 1; }
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static int AddAttribute( T* p, lua_State *L )
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{
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std::size_t iPos = IArg(1);
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size_t iPos = IArg(1);
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BitmapText::Attribute attr = p->GetDefaultAttribute();
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attr.FromStack( L, 2 );
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