fix "can't turn off C*"
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@@ -248,6 +248,8 @@ void PlayerOptions::FromString( CString sOptions, bool bWarnOnInvalid )
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level = strtof( matches[0], &p );
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ASSERT( p != matches[0] );
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SET_FLOAT( fScrollSpeed )
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SET_FLOAT( fTimeSpacing )
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m_fTimeSpacing = 0;
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}
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else if( sscanf( sBit, "c%f", &level ) == 1 )
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{
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