reset combo in jukebox/demo
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@@ -16,6 +16,8 @@
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "Style.h"
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#include "Style.h"
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#include "PlayerState.h"
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#include "PlayerState.h"
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#include "ProfileManager.h"
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#include "StatsManager.h"
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// HACK: This belongs in ScreenDemonstration
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// HACK: This belongs in ScreenDemonstration
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#define DIFFICULTIES_TO_SHOW THEME->GetMetric ("ScreenDemonstration","DifficultiesToShow")
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#define DIFFICULTIES_TO_SHOW THEME->GetMetric ("ScreenDemonstration","DifficultiesToShow")
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@@ -152,6 +154,11 @@ void ScreenJukebox::Init()
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if( !GAMESTATE->IsPlayerEnabled(p) )
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if( !GAMESTATE->IsPlayerEnabled(p) )
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continue;
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continue;
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/* Reset the combo, in case ComboContinuesBetweenSongs is enabled. */
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Profile* pProfile = PROFILEMAN->GetProfile(p);
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if( pProfile )
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STATSMAN->m_CurStageStats.m_player[p].iCurCombo = 0;
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if( GAMESTATE->m_bJukeboxUsesModifiers )
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if( GAMESTATE->m_bJukeboxUsesModifiers )
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{
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{
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GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.Init();
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GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.Init();
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