added flexable NoteType coloring to NoteDisplay, optimized note texture usage
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@@ -77,6 +77,7 @@ NoteType BeatToNoteType( float fBeat );
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bool IsNoteOfType( int iNoteIndex, NoteType t );
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RageColor GetNoteColorFromIndex( int iNoteIndex );
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RageColor GetNoteColorFromBeat( float fBeat );
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CString NoteTypeToString( NoteType nt );
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