added flexable NoteType coloring to NoteDisplay, optimized note texture usage
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@@ -19,6 +19,7 @@
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#include "Song.h"
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#include "RageLog.h"
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#include "ThemeManager.h"
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#include "RageUtil.h"
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GameState* GAMESTATE = NULL; // global and accessable from anywhere in our program
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