Function chaining for actors and singletons.

This commit is contained in:
Kyzentun
2014-12-01 22:31:30 -07:00
parent 3b36858cf8
commit 4f95bf08ad
59 changed files with 475 additions and 423 deletions
+2 -2
View File
@@ -122,8 +122,8 @@ void WorkoutGraph::SetFromGameStateAndHighlightSong( int iSongIndex )
class LunaWorkoutGraph: public Luna<WorkoutGraph>
{
public:
static int SetFromCurrentWorkout( T* p, lua_State *L ) { p->SetFromCurrentWorkout(); return 0; }
static int SetFromGameStateAndHighlightSong( T* p, lua_State *L ) { p->SetFromGameStateAndHighlightSong(IArg(1)); return 0; }
static int SetFromCurrentWorkout( T* p, lua_State *L ) { p->SetFromCurrentWorkout(); COMMON_RETURN_SELF; }
static int SetFromGameStateAndHighlightSong( T* p, lua_State *L ) { p->SetFromGameStateAndHighlightSong(IArg(1)); COMMON_RETURN_SELF; }
LunaWorkoutGraph()
{