Function chaining for actors and singletons.

This commit is contained in:
Kyzentun
2014-12-01 22:31:30 -07:00
parent 3b36858cf8
commit 4f95bf08ad
59 changed files with 475 additions and 423 deletions
+2 -2
View File
@@ -83,9 +83,9 @@ public:
{
bool bPreserveTexture = !!luaL_opt( L, lua_toboolean, 1, false );
p->BeginRenderingTo( bPreserveTexture );
return 0;
COMMON_RETURN_SELF;
}
static int FinishRenderingTo( T* p, lua_State *L ) { p->FinishRenderingTo(); return 0; }
static int FinishRenderingTo( T* p, lua_State *L ) { p->FinishRenderingTo(); COMMON_RETURN_SELF; }
LunaRageTextureRenderTarget()
{