Function chaining for actors and singletons.
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@@ -834,7 +834,7 @@ public:
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p->m_iScore = IArg(1);
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return 1;
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}
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return 0;
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COMMON_RETURN_SELF;
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}
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static int SetCurMaxScore( T* p, lua_State *L )
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{
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@@ -843,13 +843,13 @@ public:
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p->m_iCurMaxScore = IArg(1);
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return 1;
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}
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return 0;
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COMMON_RETURN_SELF;
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}
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static int FailPlayer( T* p, lua_State * )
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static int FailPlayer( T* p, lua_State *L )
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{
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p->m_bFailed = true;
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return 0;
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COMMON_RETURN_SELF;
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}
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LunaPlayerStageStats()
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