Function chaining for actors and singletons.
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+2
-2
@@ -3492,13 +3492,13 @@ public:
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{
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Actor *pActor = Luna<Actor>::check(L, 1);
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p->SetActorWithJudgmentPosition(pActor);
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return 0;
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COMMON_RETURN_SELF;
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}
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static int SetActorWithComboPosition( T* p, lua_State *L )
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{
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Actor *pActor = Luna<Actor>::check(L, 1);
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p->SetActorWithComboPosition(pActor);
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return 0;
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COMMON_RETURN_SELF;
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}
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static int GetPlayerTimingData( T* p, lua_State *L )
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{
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