Function chaining for actors and singletons.

This commit is contained in:
Kyzentun
2014-12-01 22:31:30 -07:00
parent 3b36858cf8
commit 4f95bf08ad
59 changed files with 475 additions and 423 deletions
+12 -12
View File
@@ -244,53 +244,53 @@ void Banner::LoadFromSortOrder( SortOrder so )
class LunaBanner: public Luna<Banner>
{
public:
static int scaletoclipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); return 0; }
static int ScaleToClipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); return 0; }
static int scaletoclipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); COMMON_RETURN_SELF; }
static int ScaleToClipped( T* p, lua_State *L ) { p->ScaleToClipped(FArg(1),FArg(2)); COMMON_RETURN_SELF; }
static int LoadFromSong( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadFromSong( NULL ); }
else { Song *pS = Luna<Song>::check(L,1); p->LoadFromSong( pS ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadFromCourse( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadFromCourse( NULL ); }
else { Course *pC = Luna<Course>::check(L,1); p->LoadFromCourse( pC ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadFromCachedBanner( T* p, lua_State *L )
{
p->LoadFromCachedBanner( SArg(1) );
return 0;
COMMON_RETURN_SELF;
}
static int LoadIconFromCharacter( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadIconFromCharacter( NULL ); }
else { Character *pC = Luna<Character>::check(L,1); p->LoadIconFromCharacter( pC ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadCardFromCharacter( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadIconFromCharacter( NULL ); }
else { Character *pC = Luna<Character>::check(L,1); p->LoadIconFromCharacter( pC ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadBannerFromUnlockEntry( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadBannerFromUnlockEntry( NULL ); }
else { UnlockEntry *pUE = Luna<UnlockEntry>::check(L,1); p->LoadBannerFromUnlockEntry( pUE ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadBackgroundFromUnlockEntry( T* p, lua_State *L )
{
if( lua_isnil(L,1) ) { p->LoadBackgroundFromUnlockEntry( NULL ); }
else { UnlockEntry *pUE = Luna<UnlockEntry>::check(L,1); p->LoadBackgroundFromUnlockEntry( pUE ); }
return 0;
COMMON_RETURN_SELF;
}
static int LoadFromSongGroup( T* p, lua_State *L )
{
p->LoadFromSongGroup( SArg(1) );
return 0;
COMMON_RETURN_SELF;
}
static int LoadFromSortOrder( T* p, lua_State *L )
{
@@ -300,10 +300,10 @@ public:
SortOrder so = Enum::Check<SortOrder>(L, 1);
p->LoadFromSortOrder( so );
}
return 0;
COMMON_RETURN_SELF;
}
static int GetScrolling( T* p, lua_State *L ){ lua_pushboolean( L, p->GetScrolling() ); return 1; }
static int SetScrolling( T* p, lua_State *L ){ p->SetScrolling( BArg(1), FArg(2) ); return 0; }
static int SetScrolling( T* p, lua_State *L ){ p->SetScrolling( BArg(1), FArg(2) ); COMMON_RETURN_SELF; }
static int GetPercentScrolling( T* p, lua_State *L ){ lua_pushnumber( L, p->ScrollingPercent() ); return 1; }
LunaBanner()