Use SetClassLongPtr compatible for both Windows x86 and x64
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@@ -118,8 +118,7 @@ void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
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m_hIcon = IconFromSurface( pIcon );
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if( m_hIcon != nullptr )
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// XXX: GCL_HICON isn't available on x86-64 Windows
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SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
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SetClassLongPtrA( hwnd, GCLP_HICON, (LONG) m_hIcon );
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}
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void LoadingWindow_Win32::SetSplash( const RageSurface *pSplash )
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@@ -321,13 +321,13 @@ void GraphicsWindow::CreateGraphicsWindow( const VideoModeParams &p, bool bForce
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// Update the window icon.
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if( g_hIcon != nullptr )
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{
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SetClassLong( g_hWndMain, GCL_HICON, (LONG) LoadIcon(nullptr,IDI_APPLICATION) );
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SetClassLongPtrA( g_hWndMain, GCLP_HICON, (LONG) LoadIcon(nullptr,IDI_APPLICATION) );
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DestroyIcon( g_hIcon );
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g_hIcon = nullptr;
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}
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g_hIcon = IconFromFile( p.sIconFile );
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if( g_hIcon != nullptr )
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SetClassLong( g_hWndMain, GCL_HICON, (LONG) g_hIcon );
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SetClassLongPtrA( g_hWndMain, GCLP_HICON, (LONG) g_hIcon );
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/* The window style may change as a result of switching to or from fullscreen;
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* apply it. Don't change the WS_VISIBLE bit. */
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