fix rendering glitch
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@@ -522,7 +522,7 @@ void NoteDisplay::DrawHoldTopCap( const HoldNote& hn, const bool bIsBeingHeld, f
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const float fYCapBottom = fYHead+cache->m_iStartDrawingHoldBodyOffsetFromHead;
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bool bLast = false;
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for( float fY=fYCapTop; fY<fYCapBottom; fY+=fYStep )
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for( float fY=fYCapTop; !bLast; fY+=fYStep )
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{
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if( fY >= fYCapBottom )
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{
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