Added __screen__ special texture name. Added AMV:GetTexture, RageTexture:Reload, and Screen:SetNextScreenName lua functions.
This commit is contained in:
@@ -268,6 +268,11 @@ RString Screen::GetNextScreenName() const
|
||||
return NEXT_SCREEN;
|
||||
}
|
||||
|
||||
void Screen::SetNextScreenName(RString const& name)
|
||||
{
|
||||
m_sNextScreen= name;
|
||||
}
|
||||
|
||||
RString Screen::GetPrevScreen() const
|
||||
{
|
||||
if( !m_sPrevScreen.empty() )
|
||||
@@ -403,6 +408,7 @@ class LunaScreen: public Luna<Screen>
|
||||
{
|
||||
public:
|
||||
static int GetNextScreenName( T* p, lua_State *L ) { lua_pushstring(L, p->GetNextScreenName() ); return 1; }
|
||||
static int SetNextScreenName( T* p, lua_State *L ) { p->SetNextScreenName(SArg(1)); return 0; }
|
||||
static int GetPrevScreenName( T* p, lua_State *L ) { lua_pushstring(L, p->GetPrevScreen() ); return 1; }
|
||||
static int lockinput( T* p, lua_State *L ) { p->SetLockInputSecs(FArg(1)); return 0; }
|
||||
DEFINE_METHOD( GetScreenType, GetScreenType() )
|
||||
@@ -438,6 +444,7 @@ public:
|
||||
LunaScreen()
|
||||
{
|
||||
ADD_METHOD( GetNextScreenName );
|
||||
ADD_METHOD( SetNextScreenName );
|
||||
ADD_METHOD( GetPrevScreenName );
|
||||
ADD_METHOD( PostScreenMessage );
|
||||
ADD_METHOD( lockinput );
|
||||
|
||||
Reference in New Issue
Block a user