From 4f24b51b67d9b96949debb464671ee5878bc4d67 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 15 Sep 2003 05:27:34 +0000 Subject: [PATCH] dur --- stepmania/src/ScreenManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index 793d2615c0..bc39dd0bef 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -344,7 +344,7 @@ void ScreenManager::Update( float fDeltaTime ) * So, let's just zero the first update for every screen. * * XXX: If a new Screen is set during this Update, that new screen is Drawn - * before it's first Update. + * before its first Update. */ ASSERT( !m_ScreenStack.empty() || m_DelayedScreen != "" ); // Why play the game if there is nothing showing?