add shared Stage values (not per-player Stage values) to simplify StageDisplay

This commit is contained in:
Chris Danford
2008-03-29 15:13:52 +00:00
parent 33d8a5fbf4
commit 4f126462a4
5 changed files with 42 additions and 5 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ void ScreenEvaluation::Init()
GAMESTATE->SetCurrentStyle( GameManager::GameAndStringToStyle(GameManager::GetDefaultGame(),"versus") );
ss.m_playMode = GAMESTATE->m_PlayMode;
ss.m_pStyle = GAMESTATE->GetCurrentStyle();
ss.m_Stage = Stage_Normal;
ss.m_Stage = Stage_1st;
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->m_pCurSong.Set( SONGMAN->GetRandomSong() );
ss.m_vpPlayedSongs.push_back( GAMESTATE->m_pCurSong );