war on -Werror, part 7: start informal params.

I'm preserving our numbering Pohly. ;)
This commit is contained in:
Jason Felds
2012-12-26 23:23:59 -05:00
parent 7f4e97d72a
commit 4f07a0ea8b
12 changed files with 69 additions and 66 deletions
+9 -9
View File
@@ -227,12 +227,12 @@ public:
virtual RageTextureLock *CreateTextureLock() { return NULL; }
virtual void ClearAllTextures() = 0;
virtual int GetNumTextureUnits() = 0;
virtual void SetTexture( TextureUnit tu, unsigned iTexture ) = 0;
virtual void SetTextureMode( TextureUnit tu, TextureMode tm ) = 0;
virtual void SetTextureWrapping( TextureUnit tu, bool b ) = 0;
virtual void SetTexture( TextureUnit, unsigned /* iTexture */ ) = 0;
virtual void SetTextureMode( TextureUnit, TextureMode ) = 0;
virtual void SetTextureWrapping( TextureUnit, bool ) = 0;
virtual int GetMaxTextureSize() const = 0;
virtual void SetTextureFiltering( TextureUnit tu, bool b ) = 0;
virtual void SetEffectMode( EffectMode effect ) { }
virtual void SetTextureFiltering( TextureUnit, bool ) = 0;
virtual void SetEffectMode( EffectMode ) { }
virtual bool IsEffectModeSupported( EffectMode effect ) { return effect == EffectMode_Normal; }
bool SupportsRenderToTexture() const { return false; }
@@ -250,13 +250,13 @@ public:
* bPreserveTexture is true the first time a render target is used, behave as if
* bPreserveTexture was false.
*/
virtual void SetRenderTarget( unsigned iHandle, bool bPreserveTexture = true ) { }
virtual void SetRenderTarget( unsigned /* iHandle */, bool /* bPreserveTexture */ = true ) { }
virtual bool IsZTestEnabled() const = 0;
virtual bool IsZWriteEnabled() const = 0;
virtual void SetZWrite( bool b ) = 0;
virtual void SetZTestMode( ZTestMode mode ) = 0;
virtual void SetZBias( float f ) = 0;
virtual void SetZWrite( bool ) = 0;
virtual void SetZTestMode( ZTestMode ) = 0;
virtual void SetZBias( float ) = 0;
virtual void ClearZBuffer() = 0;
virtual void SetCullMode( CullMode mode ) = 0;