From 4f017554426bf63ec9dee04d81b05f645824ee27 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Mon, 14 Jul 2003 07:30:51 +0000 Subject: [PATCH] Don't start a Pump thread if we have no pads. --- .../src/arch/InputHandler/InputHandler_Win32_Pump.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/stepmania/src/arch/InputHandler/InputHandler_Win32_Pump.cpp b/stepmania/src/arch/InputHandler/InputHandler_Win32_Pump.cpp index bf0f6b74c0..3d34f87e10 100644 --- a/stepmania/src/arch/InputHandler/InputHandler_Win32_Pump.cpp +++ b/stepmania/src/arch/InputHandler/InputHandler_Win32_Pump.cpp @@ -12,14 +12,19 @@ InputHandler_Win32_Pump::InputHandler_Win32_Pump() const int pump_usb_vid = 0x0d2f, pump_usb_pid = 0x0001; dev = new USBDevice[NUM_PUMPS]; - + + bool FoundOnePad = false; for(int i = 0; i < NUM_PUMPS; ++i) { if(dev[i].Open(pump_usb_vid, pump_usb_pid, sizeof(long), i)) + { + FoundOnePad = true; LOG->Info("Found Pump pad %i", i); + } } - if( PREFSMAN->m_bThreadedInput ) + /* Don't start a thread if we have no pads. */ + if( FoundOnePad && PREFSMAN->m_bThreadedInput ) InputThreadPtr = SDL_CreateThread(InputThread_Start, this); else InputThreadPtr = NULL;