From 4efa41dba593d214a4c3435e5989e50423234bab Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 15 Aug 2004 04:31:19 +0000 Subject: [PATCH] reduce RageSound internal buffering; maybe this can go away, since all drivers buffer properly now ... --- stepmania/src/RageSound.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/stepmania/src/RageSound.cpp b/stepmania/src/RageSound.cpp index fa668943bf..827809a46d 100644 --- a/stepmania/src/RageSound.cpp +++ b/stepmania/src/RageSound.cpp @@ -37,9 +37,8 @@ const int channels = 2; const int framesize = 2 * channels; /* 16-bit */ #define samplerate() Sample->GetSampleRate() -/* The most data to buffer when streaming. This should generally be at least as large - * as the largest hardware buffer. */ -const int internal_buffer_size = 1024*16; +/* The most data to buffer when streaming. */ +const int internal_buffer_size = 1024*1; /* The amount of data to read at once. */ const unsigned read_block_size = 1024;