HTML: Difficulty Table -> Percent Complete
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@@ -25,7 +25,7 @@ public:
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~GameManager();
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GameDef* GetGameDefForGame( Game g );
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const StyleDef* GetStyleDefForStyle( Style s );
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static const StyleDef* GetStyleDefForStyle( Style s );
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void GetStylesForGame( Game game, vector<Style>& aStylesAddTo, bool editor=false );
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void GetNotesTypesForGame( Game game, vector<StepsType>& aNotesTypeAddTo );
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@@ -40,6 +40,7 @@ public:
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static CString NotesTypeToThemedString( StepsType nt );
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static Game StringToGameType( CString sGameType );
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Style GameAndStringToStyle( Game game, CString sStyle );
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static CString StyleToThemedString( Style s );
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protected:
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};
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