Mini-rewrite of input mapping, theme support, and added KSF reader.

This commit is contained in:
Chris Danford
2002-07-31 19:40:40 +00:00
parent 488798fef6
commit 4ec08edf2d
88 changed files with 1444 additions and 851 deletions
+3 -3
View File
@@ -33,7 +33,7 @@ Sprite::Sprite()
Sprite::~Sprite()
{
// LOG->WriteLine( "Sprite Destructor" );
// LOG->Trace( "Sprite Destructor" );
TEXTUREMAN->UnloadTexture( m_sTexturePath );
}
@@ -41,7 +41,7 @@ Sprite::~Sprite()
bool Sprite::LoadFromTexture( CString sTexturePath, bool bForceReload, int iMipMaps, int iAlphaBits, bool bDither, bool bStretch )
{
LOG->WriteLine( ssprintf("Sprite::LoadFromTexture(%s)", sTexturePath) );
LOG->Trace( ssprintf("Sprite::LoadFromTexture(%s)", sTexturePath) );
//Init();
return LoadTexture( sTexturePath, bForceReload, iMipMaps, iAlphaBits, bDither, bStretch );
@@ -57,7 +57,7 @@ bool Sprite::LoadFromTexture( CString sTexturePath, bool bForceReload, int iMipM
// Delay0000=2.0
bool Sprite::LoadFromSpriteFile( CString sSpritePath, bool bForceReload, int iMipMaps, int iAlphaBits, bool bDither, bool bStretch )
{
LOG->WriteLine( ssprintf("Sprite::LoadFromSpriteFile(%s)", sSpritePath) );
LOG->Trace( ssprintf("Sprite::LoadFromSpriteFile(%s)", sSpritePath) );
//Init();