Mini-rewrite of input mapping, theme support, and added KSF reader.

This commit is contained in:
Chris Danford
2002-07-31 19:40:40 +00:00
parent 488798fef6
commit 4ec08edf2d
88 changed files with 1444 additions and 851 deletions
+3 -3
View File
@@ -52,7 +52,7 @@ const ScreenMessage SM_ConfirmChange = ScreenMessage(SM_User+3);
ScreenSelectCourse::ScreenSelectCourse()
{
LOG->WriteLine( "ScreenSelectCourse::ScreenSelectCourse()" );
LOG->Trace( "ScreenSelectCourse::ScreenSelectCourse()" );
m_bMadeChoice = false;
m_bGoToOptions = false;
@@ -97,7 +97,7 @@ ScreenSelectCourse::ScreenSelectCourse()
ScreenSelectCourse::~ScreenSelectCourse()
{
LOG->WriteLine( "ScreenSelectCourse::~ScreenSelectCourse()" );
LOG->Trace( "ScreenSelectCourse::~ScreenSelectCourse()" );
}
@@ -135,7 +135,7 @@ void ScreenSelectCourse::TweenOffScreen()
void ScreenSelectCourse::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
{
LOG->WriteLine( "ScreenSelectCourse::Input()" );
LOG->Trace( "ScreenSelectCourse::Input()" );
if( m_Menu.IsClosing() )
return; // ignore