Mini-rewrite of input mapping, theme support, and added KSF reader.

This commit is contained in:
Chris Danford
2002-07-31 19:40:40 +00:00
parent 488798fef6
commit 4ec08edf2d
88 changed files with 1444 additions and 851 deletions
+2 -2
View File
@@ -59,7 +59,7 @@ const ScreenMessage SM_GoToMusicScroll = ScreenMessage(SM_User+4);
ScreenEvaluation::ScreenEvaluation( bool bSummary )
{
LOG->WriteLine( "ScreenEvaluation::ScreenEvaluation()" );
LOG->Trace( "ScreenEvaluation::ScreenEvaluation()" );
int l, p; // for counting
@@ -706,7 +706,7 @@ void ScreenEvaluation::DrawPrimitives()
void ScreenEvaluation::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
{
LOG->WriteLine( "ScreenEvaluation::Input()" );
LOG->Trace( "ScreenEvaluation::Input()" );
if( m_Menu.IsClosing() )
return;