Mini-rewrite of input mapping, theme support, and added KSF reader.
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@@ -59,7 +59,7 @@ const ScreenMessage SM_GoToMusicScroll = ScreenMessage(SM_User+4);
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ScreenEvaluation::ScreenEvaluation( bool bSummary )
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{
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LOG->WriteLine( "ScreenEvaluation::ScreenEvaluation()" );
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LOG->Trace( "ScreenEvaluation::ScreenEvaluation()" );
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int l, p; // for counting
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@@ -706,7 +706,7 @@ void ScreenEvaluation::DrawPrimitives()
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void ScreenEvaluation::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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LOG->WriteLine( "ScreenEvaluation::Input()" );
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LOG->Trace( "ScreenEvaluation::Input()" );
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if( m_Menu.IsClosing() )
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return;
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