Mini-rewrite of input mapping, theme support, and added KSF reader.

This commit is contained in:
Chris Danford
2002-07-31 19:40:40 +00:00
parent 488798fef6
commit 4ec08edf2d
88 changed files with 1444 additions and 851 deletions
+3 -3
View File
@@ -56,7 +56,7 @@ const ScreenMessage SM_GoToNextState = ScreenMessage(SM_User+2);
ScreenEditMenu::ScreenEditMenu()
{
LOG->WriteLine( "ScreenEditMenu::ScreenEditMenu()" );
LOG->Trace( "ScreenEditMenu::ScreenEditMenu()" );
// data structures
@@ -136,7 +136,7 @@ ScreenEditMenu::ScreenEditMenu()
ScreenEditMenu::~ScreenEditMenu()
{
LOG->WriteLine( "ScreenEditMenu::~ScreenEditMenu()" );
LOG->Trace( "ScreenEditMenu::~ScreenEditMenu()" );
}
void ScreenEditMenu::DrawPrimitives()
@@ -148,7 +148,7 @@ void ScreenEditMenu::DrawPrimitives()
void ScreenEditMenu::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
{
LOG->WriteLine( "ScreenEditMenu::Input()" );
LOG->Trace( "ScreenEditMenu::Input()" );
Screen::Input( DeviceI, type, GameI, MenuI, StyleI );