Mini-rewrite of input mapping, theme support, and added KSF reader.
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@@ -43,7 +43,7 @@ RageBitmapTexture::RageBitmapTexture(
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) :
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RageTexture( pScreen, sFilePath, dwMaxSize, dwTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch )
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{
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// LOG->WriteLine( "RageBitmapTexture::RageBitmapTexture()" );
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// LOG->Trace( "RageBitmapTexture::RageBitmapTexture()" );
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m_pd3dTexture = NULL;
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@@ -169,7 +169,7 @@ void RageBitmapTexture::Create(
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{
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if( i==0 )
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{
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LOG->WriteLine( "WARNING! D3DXCreateTextureFromFileEx failed. Sleep and try one more time..." );
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LOG->Trace( "WARNING! D3DXCreateTextureFromFileEx failed. Sleep and try one more time..." );
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::Sleep( 10 );
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continue;
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}
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@@ -206,7 +206,7 @@ void RageBitmapTexture::Create(
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m_iImageHeight = m_iSourceHeight;
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}
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LOG->WriteLine( "RageBitmapTexture: Loaded '%s' (%ux%u) from disk. bStretch = %d, source %d,%d; image %d,%d.",
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LOG->Trace( "RageBitmapTexture: Loaded '%s' (%ux%u) from disk. bStretch = %d, source %d,%d; image %d,%d.",
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m_sFilePath,
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GetTextureWidth(),
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GetTextureHeight(),
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