oops, remove brainstorming
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@@ -10,18 +10,6 @@
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#include <map>
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#include <map>
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#include "RageModelGeometry.h"
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#include "RageModelGeometry.h"
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/* This is a static class that holds and renders model data; it can be shared among
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* multiple Models. (Note that geometry data is stored and refcounted separately;
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* that can */
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/* XXX: dumb name */
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/* class ModelHolder : public Actor
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{
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public:
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private:
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RageModelGeometry *m_pGeometry;
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} */
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class Model : public Actor
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class Model : public Actor
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{
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{
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