Player: add column as a parameter to StepMessage
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@@ -2679,6 +2679,7 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b
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Message msg( "Step" );
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msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
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msg.SetParam( "Column", col );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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