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@@ -1210,13 +1210,11 @@ void ScreenGameplay::LoadNextSong()
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if( m_pCombinedLifeMeter )
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m_pCombinedLifeMeter->OnLoadSong();
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if( m_pSongForeground )
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m_pSongForeground->LoadFromSong( GAMESTATE->m_pCurSong );
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m_fTimeSinceLastDancingComment = 0;
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/* m_soundMusic and m_pSongBackground take a very long time to load,
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* so cap fDelta at 0 so m_NextSong will show up on screen.
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* -Chris */
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