don't keep reloading PercentDisplay in ScreenNameEntryTraditional

This commit is contained in:
Chris Danford
2004-03-24 02:22:11 +00:00
parent 7bc830888b
commit 4e877f4f1c
6 changed files with 10 additions and 7 deletions
+1 -1
View File
@@ -377,7 +377,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
this->AddChild( &m_FeatDisplay[p][i].m_Difficulty );
m_FeatDisplay[p][i].m_textScore.SetName( "ScreenNameEntryTraditional Percent" );
m_FeatDisplay[p][i].m_textScore.Load( (PlayerNumber)p, &ss );
m_FeatDisplay[p][i].m_textScore.Load( (PlayerNumber)p, &ss, false );
m_FeatDisplay[p][i].m_textScore.SetName( ssprintf("ScoreP%i",p+1) );
SET_ON( m_FeatDisplay[p][i].m_textScore );
this->AddChild( &m_FeatDisplay[p][i].m_textScore );