Use the course song index, not the stage index (which is always STAGE_1 rather than STAGE_ONI for some reason).
This commit is contained in:
@@ -61,7 +61,7 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
|
|||||||
|
|
||||||
Refresh();
|
Refresh();
|
||||||
}
|
}
|
||||||
|
#include "RageLog.h"
|
||||||
void LifeMeterBattery::OnSongEnded()
|
void LifeMeterBattery::OnSongEnded()
|
||||||
{
|
{
|
||||||
if( m_pPlayerStageStats->bFailedEarlier )
|
if( m_pPlayerStageStats->bFailedEarlier )
|
||||||
@@ -73,7 +73,7 @@ void LifeMeterBattery::OnSongEnded()
|
|||||||
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
|
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
|
||||||
const Course *pCourse = GAMESTATE->m_pCurCourse;
|
const Course *pCourse = GAMESTATE->m_pCurCourse;
|
||||||
|
|
||||||
if( pCourse && pCourse->m_vEntries[GAMESTATE->m_iCurrentStageIndex].iGainLives > -1 )
|
if( pCourse && pCourse->m_vEntries[GAMESTATE->GetCourseSongIndex()].iGainLives > -1 )
|
||||||
m_iLivesLeft += pCourse->m_vEntries[GAMESTATE->m_iCurrentStageIndex].iGainLives;
|
m_iLivesLeft += pCourse->m_vEntries[GAMESTATE->m_iCurrentStageIndex].iGainLives;
|
||||||
else
|
else
|
||||||
m_iLivesLeft += ( GAMESTATE->m_pCurSteps[pn]->GetMeter()>=8 ? 2 : 1 );
|
m_iLivesLeft += ( GAMESTATE->m_pCurSteps[pn]->GetMeter()>=8 ? 2 : 1 );
|
||||||
|
|||||||
Reference in New Issue
Block a user