separate explosions for HoldNoteScore
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@@ -22,7 +22,8 @@ public:
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void Load( const PlayerState* pPlayerState, float fYReverseOffset );
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void Unload();
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void DidTapNote( int iCol, TapNoteScore score, bool bBright );
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void DidTapNote( int iCol, TapNoteScore tns, bool bBright );
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void DidHoldNote( int iCol, HoldNoteScore hns, bool bBright );
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void SetHoldIsActive( int iCol );
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protected:
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