added a transition between course songs
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@@ -134,7 +134,7 @@ void SongManager::LoadStepManiaSongDir( CString sDir, void(*callback)() )
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continue; // ignore it
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// this is a song directory. Load a new song!
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GAMESTATE->m_sLoadingMessage = ssprintf("Loading songs...\n%s\n\n%s", sGroupDirName, sSongDirName);
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GAMESTATE->m_sLoadingMessage = ssprintf("Loading songs...\n%s\n%s", sGroupDirName, sSongDirName);
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if( callback )
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callback();
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Song* pNewSong = new Song;
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