add option to blink the GameButton lights on note instead of step
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@@ -234,6 +234,7 @@ public:
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int m_iSoundResampleQuality;
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CString m_sMovieDrivers;
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CString m_sLightsDriver;
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bool m_bBlinkGameplayButtonLightsOnNote;
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bool m_bAllowUnacceleratedRenderer;
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bool m_bThreadedInput;
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bool m_bThreadedMovieDecode;
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