add option to blink the GameButton lights on note instead of step

This commit is contained in:
Chris Danford
2004-04-22 05:25:58 +00:00
parent 6486f449ff
commit 4dfcee7eb0
5 changed files with 107 additions and 30 deletions
+3
View File
@@ -254,6 +254,7 @@ PrefsManager::PrefsManager()
m_sLightsDriver = DEFAULT_LIGHTS_DRIVER;
m_bBlinkGameplayButtonLightsOnNote = false;
m_bAllowUnacceleratedRenderer = false;
m_bThreadedInput = true;
m_bThreadedMovieDecode = true;
@@ -435,6 +436,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk()
ini.GetValue( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.GetValue( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.GetValue( "Options", "ShowSongOptions", (int&)m_ShowSongOptions );
ini.GetValue( "Options", "BlinkGameplayButtonLightsOnNote", m_bBlinkGameplayButtonLightsOnNote );
ini.GetValue( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.GetValue( "Options", "ThreadedInput", m_bThreadedInput );
ini.GetValue( "Options", "ThreadedMovieDecode", m_bThreadedMovieDecode );
@@ -656,6 +658,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.SetValue( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.SetValue( "Options", "ShowSongOptions", m_ShowSongOptions );
ini.SetValue( "Options", "BlinkGameplayButtonLightsOnNote", m_bBlinkGameplayButtonLightsOnNote );
ini.SetValue( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.SetValue( "Options", "ThreadedInput", m_bThreadedInput );
ini.SetValue( "Options", "ThreadedMovieDecode", m_bThreadedMovieDecode );