use a real UUID for the stage ID

This commit is contained in:
Glenn Maynard
2009-08-09 23:45:18 +00:00
parent 5709eef94d
commit 4df5f8c890
5 changed files with 23 additions and 2 deletions
+2
View File
@@ -8,6 +8,7 @@
#include "CharacterManager.h"
#include "CommonMetrics.h"
#include "Course.h"
#include "CryptManager.h"
#include "Foreach.h"
#include "Game.h"
#include "GameCommand.h"
@@ -692,6 +693,7 @@ void GameState::BeginStage()
if( CurrentOptionsDisqualifyPlayer(pn) )
STATSMAN->m_CurStageStats.m_player[pn].m_bDisqualified = true;
m_bEarnedExtraStage = false;
m_sStageGUID = CryptManager::GenerateRandomUUID();
}
void GameState::CancelStage()