dont include unistd.h also in release xbox build
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@@ -10,7 +10,7 @@
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# include "archutils/Darwin/Crash.h"
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# include "archutils/Darwin/Crash.h"
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using CrashHandler::IsDebuggerPresent;
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using CrashHandler::IsDebuggerPresent;
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using CrashHandler::DebugBreak;
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using CrashHandler::DebugBreak;
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#elif defined(_XDBG)
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#elif defined(XBOX)
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#else
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#else
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# include <unistd.h>
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# include <unistd.h>
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#endif
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#endif
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