theme changes (incomplete)
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@@ -3,20 +3,25 @@ local colors = {
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Easy = color("#00ff00"),
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Normal = color("#feee00"),
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Hard = color("#feee00"),
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Rave = color("#c44dff"),
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Rave = color("#db93ff"),
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Nonstop = color("#00ffff"),
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Oni = color("#d70b8c"),
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Endless = color("748392"),
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Endless = color("#b4c3d2"),
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};
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local t = Def.ActorFrame {};
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-- Background!
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t[#t+1] = Def.ActorFrame {
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-- GainFocusCommand=cmd(visible,true);
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-- LoseFocusCommand=cmd(visible,false);
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LoadActor(THEME:GetPathG("ScreenSelectPlayMode","BackgroundFrame")) .. {
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InitCommand=cmd(diffuse,Color("Black");diffusealpha,0.7);
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GainFocusCommand=cmd(visible,true);
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LoseFocusCommand=cmd(visible,false);
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};
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LoadActor("_HighlightFrame") .. {
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InitCommand=cmd(diffuse,ModeIconColors[gc:GetName()];diffusealpha,0);
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GainFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,1);
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LoseFocusCommand=cmd(stoptweening;linear,0.125;diffusealpha,0);
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GainFocusCommand=cmd(finishtweening;diffusealpha,1;glow,Color.Alpha(Color.White,1);linear,0.25;glow,Color.Invisible);
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LoseFocusCommand=cmd(finishtweening;diffusealpha,0;glow,Color.Invisible);
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OffFocusedCommand=cmd(finishtweening;glow,Color("White");decelerate,1;glow,Color("Invisible"));
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};
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};
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@@ -60,6 +65,6 @@ t[#t+1] = Def.ActorFrame {
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LoseFocusCommand=cmd(stoptweening;x,320;accelerate,0.25;diffusealpha,0;x,320+16;diffusealpha,0);
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};
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};
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-- t.GainFocusCommand=cmd(visible,true);
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-- t.LoseFocusCommand=cmd(visible,false);
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t.GainFocusCommand=cmd(finishtweening;visible,true;zoom,1.1;bounceend,0.25;zoom,1);
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t.LoseFocusCommand=cmd(finishtweening;visible,false;zoom,1);
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return t
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