I added life and Macromedia Flash XMLSocket Support.

This commit is contained in:
Charles Lohr
2004-03-30 05:50:36 +00:00
parent 72c26f501a
commit 4cd8d6b6f3
3 changed files with 33 additions and 1 deletions
+5
View File
@@ -1403,6 +1403,11 @@ void ScreenGameplay::Update( float fDeltaTime )
float fPercentPositionSong = GAMESTATE->m_fMusicSeconds / fMusicLengthSeconds;
CLAMP( fPercentPositionSong, 0, 1 );
m_meterSongPosition.SetPercent( fPercentPositionSong );
//NSMAN Update Life in NSMAN.
for (int i=0;i<NUM_PLAYERS;i++)
NSMAN->m_playerLife[i] = int(m_pLifeMeter[i]->GetLife()*10000);
}
/* Set g_CurStageStats.bFailed for failed players. In, FAIL_ARCADE, send